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Episode Name:
How Indie Studios Pull off Big Projects
Episode Description:
Many indie developers dream big, but bigger ideas often come with bigger risks. So how do small teams create ambitious games without adopting the complexity that slows large studios down? In this episode, we dig into which big-studio practices actually transfer to indie development, how team size shapes production decisions, and what it really takes for a tiny team to pull off something that feels much larger than the crew behind it.
Q?Box Round Answers
What’s the most helpful or impactful advice you ever received?
Alex Grieve taking me to lunch
What was your childhood favorite game?
Wonderboy 3, Many Coin op games, R Type
What game are you playing now?
Elden Ring, Rage 2, Darktide, Space Marine 2, Mechwarrior
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
- Choose the right people
- Formalize some of your processes
- Enjoy what you’re doing
RESOURCES and LINKS
How to get in touch with Stephan Schutze
Website:
http://www.soundlibrarian.com/
http://www.stephanschutze.com/
LinkedIn: https://www.linkedin.com/in/stephans1/
E-mail:
stephan@soundlibrarian.com
stephan@liortega.com
