Listen or Download the whole episode here!
Click here to listen on your preferred channel!
Episode Name:
How to Keep Players Coming Back
Episode Description:
If you ever had issues or concerns about why your players leave, well… it’s not because your game is bad, they leave because you stop giving them reasons to stay.
So today, we tackle how effective Live Ops strategy builds real player loyalty, exploring event design, personalization, and content cadence that turn casual players into regulars. The amazing thing is, this doesn’t just apply to Live Ops either. Learn how to balance monetization with trust, avoid common retention pitfalls, and create a sustainable approach that keeps your players coming back for more.
Q?Box Round Answers
What’s the most helpful or impactful advice you ever received?
Don’t try to impress the room, serve it.
What was your childhood favorite game?
…and early sports and racing games
What game are you playing now?
World of Tanks PC
TIPS and ADVICE
We covered quite a bit today. Could you list 3 suggestions or tips you would recommend to indie devs based on our discussion?
- LiveOps isn’t just AAA territory
- Community is the real engine
- Update cadence matters more than scale
- Align monetization with emotion
- Live storytelling creates return hooks
PROMOTIONS
You can purchase Sergei’s book, “Running a Successful Live Service Game”, directly from the publisher, who currently offers a 20% discount and provides free international shipping. Alternatively, it is also available on Amazon.
RESOURCES and LINKS
How to get in touch with Sergei Vasiuk
Website: https://www.wargaming.net
